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seen Apr 4 '13 at 1:52

Feb
20
awarded  Notable Question
Feb
18
awarded  Nice Question
Feb
18
comment Depth interpolation for z-buffer, with scanline
Thanks so much - I've always been curious about this - and I don't know if I would have ever found a better answer! +1
Feb
18
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Nov
15
awarded  Popular Question
May
12
revised Starting out with OpenGL when most tutorials are out of date
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May
12
accepted Starting out with OpenGL when most tutorials are out of date
May
12
revised Starting out with OpenGL when most tutorials are out of date
added 66 characters in body; edited title
May
11
comment Starting out with OpenGL when most tutorials are out of date
But isn't it likely the SuperBible calls these functions? And if it does, I can't use it.
May
10
comment Starting out with OpenGL when most tutorials are out of date
Thanks, I'll check that tutorial; but to use the OpenGL SuperBible, my question still remains: How do I fix GLU, since freeglut is based off it?
May
9
revised Starting out with OpenGL when most tutorials are out of date
added 949 characters in body; edited title
May
9
awarded  Scholar
May
9
comment Starting out with OpenGL when most tutorials are out of date
OK, so let me ask you an important question: the GLU library seems to be deprecated and completely unsupported; by using the specification, do I get direct access, bypassing the need for the GLU? Such that, I wouldn't get any more linker errors to non-existing functions referenced to by the GLU library?
May
9
comment Starting out with OpenGL when most tutorials are out of date
Thanks, but I only found an imperfect substitute that I don't know how to use. It accepts an argument "float *matrix", whereas the old one uses some internal matrix. What do I put for it then?
May
9
awarded  Editor
May
9
comment Starting out with OpenGL when most tutorials are out of date
Why would you not suggest the SuperBible?
May
9
revised Starting out with OpenGL when most tutorials are out of date
added 7 characters in body
May
9
comment Starting out with OpenGL when most tutorials are out of date
Actually they DON'T work. That's why I posted this question. They're using the function gluPerspective which is deprecated, and there is no absolute substitute.
May
9
awarded  Student
May
9
asked Starting out with OpenGL when most tutorials are out of date