Reputation
Top tag
Next privilege 75 Rep.
Set bounties
Badges
6
Newest
 Supporter
Impact
~1k people reached

  • 0 posts edited
  • 0 helpful flags
  • 1 vote cast
Jul
23
awarded  Supporter
Jun
3
awarded  Teacher
May
22
awarded  Scholar
May
22
answered GL_EXT_shadow_samplers killing my shader
May
3
revised GL_EXT_shadow_samplers killing my shader
added more details about shadow2DProj
May
3
revised GL_EXT_shadow_samplers killing my shader
changed image hosting site
May
3
revised GL_EXT_shadow_samplers killing my shader
Added OpenGL stat changes debug output
May
2
comment GL_EXT_shadow_samplers killing my shader
How can I get a more detailed error then what glGetError returns? And it returns 0x0502 and that is GL_INVALID_OPERATION
May
2
awarded  Promoter
Apr
30
awarded  Editor
Apr
30
revised GL_EXT_shadow_samplers killing my shader
added 221 characters in body
Apr
29
comment GL_EXT_shadow_samplers killing my shader
That does not seem to be the case. Since it still produces no output even when the result is used.
Apr
25
comment GL_EXT_shadow_samplers killing my shader
no it's not, but i just checked if I e.g. do color.r = shadow * color.r; i still got nothing
Apr
25
asked GL_EXT_shadow_samplers killing my shader
May
8
awarded  Student
May
7
asked How to draw unlimited FPS on Mac OS X with OpenGL?