179 reputation
7
bio website orlandofoodnotbombs.org
location Orlando, FL; USA
age 30
visits member for 2 years, 2 months
seen Apr 15 at 13:52

I'm a socialist (of the council-communist current promoted by the likes of Anton Luxemburg, Pannekoek and other Dutch German leftists, NOT state-socialism) with an avid interest in history and economics. I am currently studying computer science at the University of Central Florida and hope to graduate with my Bachelors degree within the next year.


Mar
9
awarded  Popular Question
Jun
22
awarded  Teacher
Jun
15
awarded  Tumbleweed
Jun
8
comment Generating a physics body for 2D Worms-like Terrain
From what I can tell it does work, and it doesn't seem to be terribly inefficient (I'm not noticing any crippling slowdowns anyway). I just had some problems with implementing the Debug Renderer camera. Whether this is an effective way to generate terrain is something I'm not 100% on.
Jun
8
asked Problem Implementing Texture on Libgdx Mesh of Randomized Terrain
Jun
6
asked Generating a physics body for 2D Worms-like Terrain
May
23
answered Problem with Widget Event Reporting in Libgdx
May
22
asked Problem with Widget Event Reporting in Libgdx
May
21
asked Confusion with Libgdx UI
May
4
comment What is the Relative Rarity of Blocks Generated in Minecraft?
@RoyT. I think it's related to game development as I am looking for information about the specific code which determines the rarity of the blocks.
May
4
comment What is the Relative Rarity of Blocks Generated in Minecraft?
Interesting. It would be better to have the code, but this still has some use. Thanks.
May
4
awarded  Supporter
May
4
awarded  Editor
May
4
asked What is the Relative Rarity of Blocks Generated in Minecraft?
May
4
awarded  Student
May
4
awarded  Autobiographer