179 reputation
10
bio website orlandofoodnotbombs.org
location Orlando, FL; USA
age 30
visits member for 2 years, 6 months
seen Apr 15 at 13:52

I'm a socialist (of the council-communist current promoted by the likes of Anton Luxemburg, Pannekoek and other Dutch German leftists, NOT state-socialism) with an avid interest in history and economics. I am currently studying computer science at the University of Central Florida and hope to graduate with my Bachelors degree within the next year.


Oct
30
awarded  Popular Question
Oct
26
awarded  Popular Question
Sep
30
awarded  Popular Question
Mar
9
awarded  Popular Question
Jun
22
awarded  Teacher
Jun
15
awarded  Tumbleweed
Jun
8
comment Generating a physics body for 2D Worms-like Terrain
From what I can tell it does work, and it doesn't seem to be terribly inefficient (I'm not noticing any crippling slowdowns anyway). I just had some problems with implementing the Debug Renderer camera. Whether this is an effective way to generate terrain is something I'm not 100% on.
Jun
8
asked Problem Implementing Texture on Libgdx Mesh of Randomized Terrain
Jun
6
asked Generating a physics body for 2D Worms-like Terrain
May
23
answered Problem with Widget Event Reporting in Libgdx
May
22
asked Problem with Widget Event Reporting in Libgdx
May
21
asked Confusion with Libgdx UI
May
4
comment What is the Relative Rarity of Blocks Generated in Minecraft?
@RoyT. I think it's related to game development as I am looking for information about the specific code which determines the rarity of the blocks.
May
4
comment What is the Relative Rarity of Blocks Generated in Minecraft?
Interesting. It would be better to have the code, but this still has some use. Thanks.
May
4
awarded  Supporter
May
4
awarded  Editor
May
4
asked What is the Relative Rarity of Blocks Generated in Minecraft?
May
4
awarded  Student
May
4
awarded  Autobiographer