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seen May 18 at 11:50
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May
3
awarded  Yearling
Apr
23
answered Spatial data visualization level of detail
Apr
3
revised What available multiplatform languages are there available for 2D games
answer seemed complete, added another option instead of adding another answer
Apr
3
suggested suggested edit on What available multiplatform languages are there available for 2D games
Mar
27
comment The most efficient and accurate game loop?
this is pretty much what i was thinking you are only allowing yourself 6 milliseconds to update and render if you want to maintain 60fps also i imagine there is something wrong in your draw calls if 2 images are causing this, you are not loading hte texture each frame are you?
Mar
26
answered Where can I find a free dictionary of words?
Mar
8
answered Texturing 2D vectorial terrain (or simply masking texture)
Mar
5
answered Career in game development move: hone developper skills, go indie, or a mix?
Mar
1
awarded  Commentator
Mar
1
comment Collision Detection Slows Screen Drawing
+1 for a well formatted question and +1 for answering it yourself
Mar
1
comment How to create simple acceleration in a 2D sprite?
also do you really want to add motion.X onto itself twice i imagine what you are really after is motion.X = motion.X < 1 ?motion.X + 0.001f: 1;
Feb
28
answered Textures loading too large on smaller monitors
Feb
20
comment Performace benchmark between a C++ and a C# renderer engine?
I imagine this question will get closed as it provides no real world situation or code examples
Feb
12
comment Calculate combat result between 2 units
that would depend on the input status of each force i.e. how much health did they have at the start, ultimately you would be looking to do a tick by tick until a result was determined, if you have multiple troops you will need to decide how they are used, do they wait in reserve for each one on one battle to complete or can you have a 2 on one fight, who does the attacker attack first the defender with low health or the defender with high health you need to visualise the battle occurring and the necessary steps and complexities involved also is this an rts or some form of automated rpg
Feb
4
answered Is it good to sort objects list before every rendering?
Feb
4
answered 2D XNA Shooting Game
Feb
1
comment How can I draw a texture line by line
actually i agree this is the better answer, having re-read the question you want to draw additional lines, and not additional pixels mine would create more of a running effect than a fill effect
Jan
31
revised How can I draw a texture line by line
added 137 characters in body
Jan
31
answered How can I draw a texture line by line
Jan
31
answered A starter need some tips and tricks