| bio | website | stevenmoore.net |
|---|---|---|
| location | Sunderland, United Kingdom | |
| age | 32 | |
| visits | member for | 1 year, 1 month |
| seen | May 16 at 12:42 | |
| stats | profile views | 69 |
Started as a developer, took the management route and now combine technology and strategy in project and consultative management.
Hailing from Sunderland, England I am a big sports fan.
|
May 2 |
awarded | Yearling |
|
Nov 13 |
awarded | Notable Question |
|
Nov 13 |
awarded | Popular Question |
|
May 30 |
comment |
Reasons to disable game save during combat (e.g. Mass Effect 2) +1 - It's like saving Football Manager before playing the cup final. |
|
May 27 |
comment |
Ball Physics : Smoothing the final bounces as the ball comes to rest @Darkwings I'm not sure why you have a problem with my question or the way I offered the bounty. I did do "even a tiny bit of research". I wrote a bouncing ball simulator and came across a specific problem. I researched some solutions but still couldn't rectify my problem. I posted in here so that someone with experience and knowledge could help me, offering 100 rep as a thank you. People did help and I am glad. There is also now an answer here for future visitors. I've no doubt that this may be "a simple collision handling" but please remember this is the first time I'd tried it. |
|
May 24 |
awarded | Benefactor |
|
May 24 |
comment |
Ball Physics : Smoothing the final bounces as the ball comes to rest I've accepted this and awarded the bounty. I've applied the lessons to my code and the ball bounce is vastly improved. |
|
May 24 |
accepted | Ball Physics : Smoothing the final bounces as the ball comes to rest |
|
May 24 |
comment |
Ball Physics : Smoothing the final bounces as the ball comes to rest @Darkwings - I think the community in this scenario know better than me as to what is the best answer. That is why the upvotes will influence my decision. Obviously, if I tried the solution with the most upvotes and it didn't help me, then I wouldn't award to that answer. |
|
May 23 |
accepted | What constraint (if any) limits crowd animation variety? |
|
May 21 |
awarded | Citizen Patrol |
|
May 19 |
comment |
What constraint (if any) limits crowd animation variety? @JonathanHobbs - Thanks, Jonathan. I welcome the discussion. :) |
|
May 19 |
comment |
What constraint (if any) limits crowd animation variety? Thanks, Jay. I'll see if we get anything else in before accepting an answer. I'd love to hear from someone who has worked on a game with this requirement, also. |
|
May 19 |
revised |
What constraint (if any) limits crowd animation variety? Changed pre-amble to be less constrained to one game. |
|
May 18 |
awarded | Enlightened |
|
May 18 |
awarded | Nice Answer |
|
May 18 |
revised |
Promoting a Browser Game? added 169 characters in body |
|
May 18 |
comment |
What constraint (if any) limits crowd animation variety? To the person who voted for this question to be closed; could you please state why you don't think there will be a constructive answer to this question? I fully expect somebody with the relative expertise to be able to provide an authorative answer to this query. If it needs re-wording then please let me know and I will amend accordingly. |
|
May 18 |
asked | What constraint (if any) limits crowd animation variety? |
|
May 18 |
comment |
Ball Physics : Smoothing the final bounces as the ball comes to rest @J.C.Leitão - Correct. |
