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Alex

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40 reputation
bio website visits member for 1 year
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3 Questions

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Dynamic Components
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How can I store a set of concrete components and implement “GetComponent<T>()?”
0
GameObject and Components

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+25 Dynamic Components
+10 How can I store a set of concrete components and implement “GetComponent<T>()?”

2 Answers

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0
The reasons behind Unity3D engine design (game object/transform component)
0
Should iOS games use a Timer?

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architecture × 4
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ios
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component-based × 4
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collision-detection
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unity × 3
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physics
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opengl-es
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c++
0
cocos2d-iphone
0
design-patterns

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Stack Overflow Stack Overflow 124 rep 6
Game Development Stack Exchange Game Development 40 rep 4
Arqade Arqade 26 rep 1

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