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awarded  Popular Question
Mar
11
accepted Distance between two points with staggered isometric coordinate system
Mar
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comment Distance between two points with staggered isometric coordinate system
@Byte56 I'm sure I've seen answers inline like this on other SO sites, at any rate I've added the solution below as you suggested.
Mar
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comment Distance between two points with staggered isometric coordinate system
@StevenStadnicki everything that has a position in the game has an EntityPos structure containing 3D co-ordinates of the object. This is entirely decoupled from the rest of the logic. I have helper functions which handle transforming the postion across the different axis. I'm not entirely sure if this is what you mean, if not - could you elaborate further?
Mar
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answered Distance between two points with staggered isometric coordinate system
Mar
8
revised Distance between two points with staggered isometric coordinate system
Fixed code to resolve casting issues
Mar
8
accepted Issue with distinguishing levels in isometric game
Mar
8
revised Distance between two points with staggered isometric coordinate system
Added solution
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awarded  Scholar
Mar
8
comment Distance between two points with staggered isometric coordinate system
Thanks for the help! With a couple of changes this proved to be the answer. I'll add the solution above. :-)
Mar
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asked Distance between two points with staggered isometric coordinate system
Sep
14
comment Issue with distinguishing levels in isometric game
Going to give this a shot, thanks!
Sep
13
asked Issue with distinguishing levels in isometric game
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16
revised Unity 3D vs openGL
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