1,428 reputation
513
bio website http://-
location Switzerland
age 29
visits member for 2 years, 4 months
seen 2 days ago

i like turtles... and music, games, coding... and dungeons and dragons XD


Sep
27
comment How do I create a Loading Scene in SLick?
To complete the answer. What deffered loading does in slick is, that the resource objects are instanciated directly, but not loaded. Every update frame only one resource is loaded. Normally the resource would load directly... This is a problem, when you want to display an animation or a progress bar, as normally the process is blocked (and therefore no render or update takes place) during the loading. With deffered loading, it may be that you experience some hangers (when loading big files), but generally you can display a loading bar animation in this way.
Sep
27
comment How do I create a Loading Scene in SLick?
Nice links. Think I have to take a look at launch4j. But I think this does not answers the question. If I understood right, SystemNetworks wants to display a loading screen / animation in the context of slick2d / opengl.
Sep
26
reviewed Reviewed Drawing graphics in Java game
Sep
26
reviewed Reviewed sprite animation system height recalculating has some issues
Sep
26
awarded  Citizen Patrol
Sep
26
reviewed Reviewed Which all are the best Android 2D Java based gaming libraries / frameworks?
Sep
26
comment Which all are the best Android 2D Java based gaming libraries / frameworks?
This question has already been asked multiple times. See this post for some answers: gamedev.stackexchange.com/questions/89/…
Sep
26
awarded  Good Answer
Sep
25
awarded  Mortarboard
Sep
25
awarded  Custodian
Sep
25
reviewed Reviewed How to get more than one window in Java LWJGL
Sep
25
reviewed Reviewed As an indie game dev, what processes are the best for soliciting feedback on my design/spec/idea?
Sep
25
reviewed Reviewed sprite animation in openGL
Sep
25
awarded  Nice Answer
Sep
25
answered How can you put all images from a game to 1 file?
Sep
21
revised How to make an Image still when at position at Slick 2D?
Added TLDR version
Sep
20
revised How to make an Image still when at position at Slick 2D?
deleted 78 characters in body
Sep
20
answered How to make an Image still when at position at Slick 2D?
Sep
20
comment Which all are the best Android 2D Java based gaming libraries / frameworks?
on the other side, if you currently don't care much about opengl and just want to start developing a small game, slick would be more appropriate. just check out the pages of both projects (or the other ones mentioned) and try out the code examples... maybe you can already see from the tutorials, which one suites you more, but I think thats just personal preference...
Sep
20
comment Which all are the best Android 2D Java based gaming libraries / frameworks?
I think if you are a beginner, then it shouldn't care that much. I heard of interesting projects done with AndEngine, and as long as you can implement those mechanics and graphics you want to, it doesn't matters if its less performant. When you just started with game programming, I would advice you to start with small and simple project (a tetris or breakout clone for example) to get used to the concepts of game dev. when you learned enough to tackle something big, you can still reconsider your toolkit. if you chose libgdx, you will have a steeper learning curve, but you can achieve more.