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Nov
5
reviewed Reviewed multi-thread in mmorpg server
Nov
5
reviewed Reviewed Where to start learning OpenGL with C++?
Nov
5
reviewed Reviewed UI mockups to the code
Nov
5
reviewed Reviewed How can I store spell & items using a std::vector implementation?
Nov
5
reviewed Reviewed How to implement the light trails for a tron game?
Nov
5
reviewed Reviewed Problem animating in Unity/Orthello 2D. Can't move gameObject
Nov
5
reviewed Reviewed DX9 Deferred Rendering, GBuffer displays as clear color only
Nov
5
reviewed Reviewed How to add a ramp in a flash game?
Nov
5
answered Developing an ELO like point system for a multiplayer gaming site
Nov
5
suggested rejected edit on Developing an ELO like point system for a multiplayer gaming site
Nov
5
comment How to add a ramp in a flash game?
You have to define the curve mathematically, to calculate how to translate the distance on a curve of the ramp to change of x,y coordinates. The distance will be calculated from velocity, the velocity from previous velocity and two accelerations, being player's input (keys pressed) and gravity.
Nov
4
reviewed Reviewed What are the time-efficiency characteristics of these voxel data structures?
Nov
4
reviewed Reviewed Programming a MOBA bot: any open-source genre entries or games with an open A.I. API?
Nov
4
comment Programming a MOBA bot: any open-source genre entries or games with an open A.I. API?
-1 This is very vague. If you have experience in making bots, you could share it instead of very common knowledge like "certain API [...] must be unveiled through reverse engeneering on the program"
Nov
4
reviewed Reviewed What are some famous games developed with .NET and/or XNA?
Nov
4
reviewed Reviewed How to make simple-graphics game
Nov
4
reviewed Reviewed Dynamic audio score/music
Nov
4
comment Dynamic audio score/music
Could you elaborate more on Noatiki?
Nov
4
reviewed Reviewed Are there any sample projects for Flashpunk?
Nov
4
reviewed Reviewed When mapping the surface of a sphere with tiles, how might you deal with polar distortion?