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Converting coordinate systems to/from an isometric game world
gardian06: Sorry for the long post. Didn't want to be yet another n00b asking for something without giving enough info for it to be possible to answer. The title is relevant because I have two different coordinate systems I need to convert between. I have the draw-offset of the map (where the player is), and I need to find the player's in-game coordinates.
|asked||Converting coordinate systems to/from an isometric game world|