478 reputation
310
bio website plus.google.com/…
location Knoxville, TN
age 22
visits member for 2 years, 7 months
seen Nov 29 at 2:17

I makes games and stuff.


May
29
comment Game architecture / design question - building an efficient engine while avoiding global instances (C++ game)
@AdamNaylor The point is that sometimes you really need reverse dependencies, and you can avoid globals by passing references. In general, though, it is best to avoid these dependencies entirely, and it is not always clear how to do this.
Apr
29
awarded  Yearling
Oct
24
awarded  Enlightened
Oct
24
awarded  Nice Answer
Apr
29
awarded  Yearling
Apr
1
revised Game architecture / design question - building an efficient engine while avoiding global instances (C++ game)
added 872 characters in body
Apr
1
answered Game architecture / design question - building an efficient engine while avoiding global instances (C++ game)
Mar
30
comment How to manage multiple objects for a tile based game for collision?
Can you give a bit more detail on your current collision detection process? Some code would be nice, even if it's just pseudo-code.
Mar
30
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson 1) If you want better advice about the different types of publishers and jobs that are available, I highly suggest you ask on Gamedev.net. Situations vary depending on location, so the people on that site will be able to give you a more global view, and explain things much better than I have. 2) Many schools offer a degree in "Game Design". I suggest you look around and see if any schools near you offer such a degree. Many schools in my area offer a "Computer Science" degree with a focus in "Game Design". It depends heavily on where you live.
Mar
29
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson 1) Never be sorry for anything. 2) These job titles and descriptions are set in stone if you work for a large mega-company. However, there are a lot of small- and medium-sized publishers and developers that would love to have a team member who can design, make graphics, and program. Those salary numbers that you see on the net are kind if inaccurate. The term "game artist", in this case, refers to someone who only does art. Many game companies would love to have a designer who can also code and make art. Just because you make art doesn't mean you get less pay.
Mar
29
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson You are an endless fountain of questions. The game designer also designs the mechanics and interactions of the game. He makes the "blueprints" that the programmers and artists use as a guide. Designers get paid more because it's "their" game, the other guys are just doing work. In large companies, it could be a whole studio of artists that can create entire animated models in an afternoon. When it comes to indie devs compared to companies, indies usually start of as hobbyists, but become successful later on (or fail). Your last statement is correct.
Mar
28
comment Component based game engine and dependencies - singletons
I'm not sure if data-oriented design will work that well for game design. Regarding singletons, what about passing around references to instances or using static members?
Mar
28
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson I should probably mention that I am currently a member of a game development team, and nobody on the team has any kind of title. If something needs to be done, the person who has skills related to the task will go and get it done. This isn't specific to my company, either. Check out how Valve does work. Also, you seem like you really want to be the one making decisions. Does this mean you want to go indie, or do you want to work as part of a larger company?
Mar
28
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson A) the game designer will define how the art should look (i.e. style, time period, color themes, etc), but the actual creation of the art will (usually) be done by a dedicated artist. B) The term "game developer" usually refers to an individual or group that has the ability to produce a full game. It's somewhat rare for one company to design a game and send it off to another company to develop the game. Your typical game development studio will include a designer, programmer, and artist (these may be teams instead of individuals, and one person can have multiple titles).
Mar
28
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson "Game Design" includes programming, but to varying extents. As the "game designer", you get to choose how much programming you will do. However, since you want an absolute answer, here it is: A "Game Designer" designs the interaction between the systems of the game and the player; a "Game Programmer" implements these interactions into code. What we've been trying to tell you, though, is that people in the industry don't really say "I am a game designer" or "I am a game programmer". We say "I am a game developer, and my skills are programming / art / mechanics."
Mar
27
comment Pong collision detection
C++ has no (built-in) geometry library, but it's trivial to make your own, especially since C++ supports operator overloading. I'm curious about how you dealt with situations where the ball collides with two sides at once (a corner).
Mar
27
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson I suppose my point is that you shouldn't worry about it right now. You're not going to get away without learning how to program; the world will not let you. You will learn to program as the need arises. If you are serious about being a game developer, programming will be the least of your concerns.
Mar
27
comment Game Designer or Game Programmer, please help me choose!
@JohnSimpson I'm afraid that your questions are simply too big for us to answer. I know that feeling of being overwhelmed and not knowing where to start, but we can't tell you how to start because it's different for everybody. It's just not a good question to ask on this site. Try asking on the gamedev.net forums. If you want to jump into programming, try learnpython.org or learncpp.com . This discussion is simply out of the scope of Stack Exchange.
Mar
25
revised Game Designer or Game Programmer, please help me choose!
added 62 characters in body
Mar
25
comment Game Designer or Game Programmer, please help me choose!
@user1306322 That sentence wasn't meant as an assertion. I personally know many people who can create amazing games with no help. Many of these people participate in events such as Ludum Dare.