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Jan
24
awarded  Pundit
Jan
23
comment How to encrypt Save Files without using a key?
(assuming this is for single player) Don't try to prevent cheating in a single player game, it's annoying both for you and for the player. And is ultimately useless.
Aug
23
awarded  Notable Question
May
27
revised Object Composition in the Unity Editor
void -> bool
May
26
revised Object Composition in the Unity Editor
added 56 characters in body
May
26
revised Object Composition in the Unity Editor
added 56 characters in body
May
26
revised Object Composition in the Unity Editor
deleted 41 characters in body
May
26
revised Object Composition in the Unity Editor
deleted 213 characters in body
May
26
revised Object Composition in the Unity Editor
added 181 characters in body
May
26
revised Object Composition in the Unity Editor
clarifications
May
26
revised Object Composition in the Unity Editor
[Edit removed during grace period]
May
26
answered Object Composition in the Unity Editor
May
7
awarded  Popular Question
May
7
comment Why are my brushes see-through in Hammer/CS:GO?
That being said, it could use an edit to include w/e settings OP is using in Hammer and w/e else. A screenshot isn't very helpful.
May
7
comment Why are my brushes see-through in Hammer/CS:GO?
@Superdoggy The question is ontopic. Hammer is the official mapping tool for Source, so it's part of the development process for games based on the Source engine. IOW if you started working on a game based on Source, you'd most likely design the levels as well as events & related scripts in it.
Apr
28
awarded  Yearling
Apr
26
reviewed Leave Open Is there anything to keep in mind when choosing Boo for Unity development?
Apr
26
comment Is there anything to keep in mind when choosing Boo for Unity development?
Edited to remove the question about whether or not projects written in Boo exist. It's just industry trivia and I feel it was not really the focus of your main question.
Apr
26
revised Is there anything to keep in mind when choosing Boo for Unity development?
deleted 100 characters in body
Apr
26
revised Is there anything to keep in mind when choosing Boo for Unity development?
Removed the "Are there any projects developed in Boo" part which is just industry trivia.