2,666 reputation
21230
bio website thelatenightcoder.com
location Cluj-Napoca, Romania
age 21
visits member for 2 years, 4 months
seen 2 hours ago

Game developer currently writing code at Gameloft.

In my spare time I work on quick gamedev projects, a distributed AI system, and I explore electronics and functional programming. I'm also learning about cooking, with special interest in pastries. Whenever I can fit gaming in there, I most certainly do so.

I can usually be found in the C++ Lounge.


1d
reviewed Approve suggested edit on What 3D level development tools are available to indie developers?
2d
comment crafting system
@Philipp It's not hard to guess how a crafting system that was not written yet works. It's not hard to guess what direction OP tries to go in either, especially in this case. Do you think a question in which he'd be asking us to debug his freshly written crafting system is to be more desired than this?
2d
comment crafting system
Ugh, I could tell exactly what he was asking and was writing an answer.
2d
comment What 3D file format should I implement that can be exported from Blender, isn't terribly difficult to parse, is fast, and supports animations?
How about parsing the .blend file? :)
2d
reviewed Approve suggested edit on How to properly change resolution
Sep
19
reviewed Approve suggested edit on Why is the origin in computer graphics coordinates at the top left?
Sep
19
reviewed Approve suggested edit on Are there any advantages to different programming paradigms specifically releated to game programming?
Sep
19
comment Weird texture binding bug on Mali-400 MP
Be sure to accept your own answer when possible.
Sep
17
reviewed Approve suggested edit on Considering options for drawing “Nucleus”, “Orbit path” and “electrons”
Sep
14
comment Parallelism and Functional programming
haskell.org/ghc/docs/7.0.4/html/users_guide/… en.wikibooks.org/wiki/Haskell/Classes_and_types
Sep
14
comment Parallelism and Functional programming
Who said you don't have classes in functional programming languages?
Sep
14
answered Unity - Imported meshes from Blender always corrupt
Sep
14
comment Unity - Imported meshes from Blender always corrupt
(╯°□°)╯︵ sןɐɯɹou
Sep
14
comment HLSL compile error.please help!
No I don't, at all.
Sep
14
reviewed Approve suggested edit on Edit spawn location according to vector direction
Sep
13
reviewed Close HLSL compile error.please help!
Sep
13
comment HLSL compile error.please help!
You don't upload your project, you tell us what you've tried to do to fix your error, and some more info about the error and the minimal scope in which it occurs.
Sep
13
reviewed Looks OK How to make text hyperlink in AndEngine
Sep
12
reviewed Approve suggested edit on Why are character-classes used in game design?
Sep
12
revised Are random generated mazes a nuisance?
Added game design tag.