141 reputation
5
bio website leetNightshade.com
location
age 26
visits member for 2 years, 6 months
seen Oct 22 at 16:22

Video game enthusiast and programmer.


Sep
24
awarded  Autobiographer
Sep
14
awarded  Revival
Jul
6
comment How can I animate 2d sprite rotation without interpolation?
Sure it's trivial in code, but the animation system should be able to provide support for this. He needs to see if there's a way to configure it to do just that.
Feb
21
comment Rotation pitch/yaw reverse problems when picking a tile (2.5D)
That's the only transformation you're using before your draw calls, there's absolutely no other transforms when putting the verts to the screen at the low level? I'm assuming since you're in 2D you're not using a perspective or view matrix?
Feb
19
answered Implementing Geometry Instancing in DirectX
Feb
19
comment Rotation pitch/yaw reverse problems when picking a tile (2.5D)
What you're doing seems bug prone. Why can't you just calculate the inverse of the _transform matrix? It's a lot simpler. Matrix.Invert: msdn.microsoft.com/en-us/library/…
Feb
1
revised Rotating object around moving object/player in 2D
added 93 characters in body
Feb
1
awarded  Editor
Feb
1
revised Rotating object around moving object/player in 2D
deleted 20 characters in body
Feb
1
answered Rotating object around moving object/player in 2D
Aug
18
comment What are typical job interview questions related to game development?
Guess it's expected, but the link is dead now, and I can't find a new one.
Aug
23
comment Real-time ray tracing: How is it done?
The link appears to only provide demos for real-time ray tracing, not samples as to how it's done. The link provided by Thomas Versteeg seems to provide more of what was asked for. That aside, thanks for the link to the cool demos!
Apr
28
awarded  Teacher
Apr
28
awarded  Supporter
Apr
28
answered I would really like to write a script for a game, but do I have a chance?