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Apr
14
awarded  Famous Question
Jan
11
awarded  Yearling
Dec
15
awarded  Popular Question
Mar
1
awarded  Yearling
Jul
13
awarded  Notable Question
Jun
15
awarded  Commentator
Jun
15
awarded  Scholar
Jun
15
comment Scale my pixel art files when designing them or when rendering?
+1 This is exactly what I'm after. :)
Jun
15
accepted Scale my pixel art files when designing them or when rendering?
Jun
15
comment Scale my pixel art files when designing them or when rendering?
+1 Thank you for explaining, however the image sampler is what I didn't now about yet and was afraid of...
Jun
14
asked Scale my pixel art files when designing them or when rendering?
Apr
12
awarded  Taxonomist
Jan
5
awarded  Favorite Question
Dec
6
awarded  Good Question
Dec
1
awarded  Popular Question
Sep
18
comment Is story more important or the gameplay more important?
Gameplay! I want to game, not watch a movie... I hate it when trailers are released that only show story and nothing of the actual gameplay, rather have something that works neat whole the time than is buggy half of the time. If you want story, try to work it into the gameplay... Avoid too much trailers or times that the player has to wait, or allow him to skip those without losing details that are needed to understand and complete the game.
Sep
18
comment What technology should I use for a web-based game?
C# is also cross-platform (Moonlight, ECMA standard, ...), it's just not as cross-platform as Java... But C# works fine on most Windows, Linux, Mac OS X systems; why would one play games outside that box? See also: balder.codeplex.com and kit3d.codeplex.com
Jul
28
comment How to write a network game?
I added bounty to push the question without modifying it and give users a reason to answer as this question deserves answers, thus the best answerer gets reputation for their work but there is not a single answer which answers the question.
Jul
26
awarded  Nice Question
Jul
25
awarded  Promoter