134 reputation
8
bio website github.com/theJollySin
location San Francisco Bay Area
age 33
visits member for 2 years, 8 months
seen Nov 21 at 21:11

I'm a physicist modeling air pollution and global warming.
I'm passionate about software and the environment.


Apr
26
comment Examples of RESTful Web Services for Browser Games
Now I am considering that perhaps the game itself wouldn't have to be that RESTful. But perhaps I could design other parts of the site that way. Like the user-stats, grabbing screenshots, sharing in-game items or skins between characters, or even just choosing your game.
Apr
26
comment Examples of RESTful Web Services for Browser Games
I guess that is kind of my concern. While publishing an API for a game might add a level of uniqueness to the game, I'm not sure if it would always be desirable. Perhaps the RESTful portion might be to allow users to access different games on the site. But, I'm not seeing the real benefit for RESTful anything in my case, and I'm assuming that means I don't understand something well enough.
Apr
26
comment Examples of RESTful Web Services for Browser Games
That's interesting Lievens. You would use the REST for in-game actions. My real question is, would YOU design a browser game this way? Is there a reason to design a game to have this kind of convenient API? My current bias is that you only create RESTful systems so users can access a online tools more easily. And I'm not sure if I see the benefit of RESTful whatever if the user isn't going to be using your website to... whatever, search the web or organize their bookmarks.
Apr
26
awarded  Student
Apr
26
asked Examples of RESTful Web Services for Browser Games
Apr
25
awarded  Analytical
Apr
25
awarded  Supporter
Apr
25
awarded  Autobiographer