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Quaternion rotation
opengl
quaternion
may 6 '12 at 17:08
Gustavo Maciel
2,148
5
15
votes
4
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1
kviews
How does one save a procedural world?
architecture
procedural
savegame
jan 4 at 18:02
Tetrad
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24.7k
1
4
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2
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351
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Rain drops on screen
xna
glsl
hlsl
jan 8 at 11:47
Jari Komppa
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How to simulate objects floating on water without a physics engine?
xna
hlsl
water
dec 15 at 19:32
Byte56
32.9k
0
votes
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answer
156
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locking on target
c++
opengl
may 15 '12 at 13:07
user1075940
327
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