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How to simulate objects floating on water without a physics engine?
xna
hlsl
water
dec 15 at 19:32
Byte56
33k
1
4
votes
2
answers
355
views
Rain drops on screen
xna
glsl
hlsl
jan 8 at 11:47
Jari Komppa
5,739
5
15
votes
4
answers
1
kviews
How does one save a procedural world?
architecture
procedural
savegame
jan 4 at 18:02
Tetrad
♦
24.7k
0
votes
1
answer
156
views
locking on target
c++
opengl
may 15 '12 at 13:07
user1075940
329
1
2
votes
2
answers
1
kviews
Quaternion rotation
opengl
quaternion
may 6 '12 at 17:08
Gustavo Maciel
2,148
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