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2d
awarded  Organizer
2d
revised How can I make message passing between threads in a multithreaded engine less cumbersome?
question is stronly related to multithreading
2d
suggested suggested edit on How can I make message passing between threads in a multithreaded engine less cumbersome?
May
8
comment OpenGL noob: Using VBO to draw a colored triangle
look here openglbook.com/the-book/chapter-2-vertices-and-shapes
May
1
awarded  Commentator
May
1
comment Has piracy ever resulted in a developer getting shut down?
In some cases yes.Look at World of Warcraft.Pirate servers are far from original and only wind up players to play on official servers.
May
1
awarded  Fanatic
Apr
30
comment Has piracy ever resulted in a developer getting shut down?
Here is an article about how piracy affected PSP games/software dev playstationlifestyle.net/2010/10/27/…
Apr
24
answered Model draws always on front
Apr
24
awarded  Yearling
Apr
5
comment How to implement a basic arcball camera in OpenGL with GLM
c# example Written in c#, but you can easily convert the code to c++
Mar
25
awarded  Popular Question
Mar
22
awarded  Informed
Mar
10
awarded  Popular Question
Feb
23
comment Pixelated Normal Generation
normals[i+2] = (norm1.add(norm2)).divide(2) maybe this operation cause integer division try 2f.
Feb
20
awarded  Enthusiast
Feb
19
answered How rotate a 3D cube at its center XNA?
Feb
19
comment how to rotate enemy to face player?
Have you tried Quaternions SLERP? en.wikipedia.org/wiki/Slerp. It may looks scary ,but don't worry!The whole structure is already implemented in XNA math lib.
Feb
2
comment What book/guide should I follow for GLSL
In my humble opinion the best book for learning modern GLSL packtpub.com/opengl-4-0-shading-language-cookbook/book?tag=rk/…
Jan
18
comment Why no night sky with realistic star constellations?
When you play a shooter with tense action.Nobody will have a time to admire the stars :) .Making realistic night sky is a waste of time and resources