140 reputation
10
bio website
location Quito, Ecuador
age
visits member for 2 years, 6 months
seen Oct 20 at 22:17


Sep
24
awarded  Autobiographer
Jul
9
comment Render 3d object to 2d surface (embedded system)
@Marin What have you done so far? I'm trying to achieve the same. Kindly contact me skype: andreahmed
Mar
11
awarded  Tumbleweed
Mar
4
awarded  Custodian
Mar
4
reviewed Approve suggested edit on Getting the position of a directional light w.r.t. a moving object.
Mar
4
accepted Getting the position of a directional light w.r.t. a moving object.
Mar
4
comment Getting the position of a directional light w.r.t. a moving object.
@AlexandreVaillancourt yes the light is directional, and what you described is exactly what I want to do.
Mar
4
revised Getting the position of a directional light w.r.t. a moving object.
added 312 characters in body
Mar
4
asked Getting the position of a directional light w.r.t. a moving object.
Mar
2
answered Getting sprites to move exactly the same on different devices
Apr
27
accepted Rotating points on a circle
Apr
27
awarded  Critic
Apr
27
accepted Safe zone implementation in Asteroids
Feb
14
revised Getting the normals of a hemisphere?
deleted 25 characters in body
Nov
2
comment Safe zone implementation in Asteroids
fixed it, thanks. So what's wrong with me ? a newbie programmer or what :/
Nov
2
comment Safe zone implementation in Asteroids
it still doesn't work, the asteroids hit the ship like there is no safe area detected. Would you show more plz about the --lifespan thing?
Nov
2
awarded  Supporter
Nov
2
comment Safe zone implementation in Asteroids
Simply I just want when the ship dies, it checks if it's safe to place it in the center of the screen by calculating all the distances between the asteroids and the center of the screen, if it is safe, then reset the ship again at the center of the screen
Nov
2
revised Safe zone implementation in Asteroids
added 361 characters in body
Nov
2
comment Safe zone implementation in Asteroids
Now If I want to reset the ship state, according to the distance and the life span, it doesn't work see my question for more code