88 reputation
413
bio website
location
age
visits member for 3 years, 1 month
seen Dec 27 '13 at 7:14

Apr
15
awarded  Notable Question
Jan
21
awarded  Popular Question
Nov
26
awarded  Notable Question
Aug
29
awarded  Popular Question
Jul
31
awarded  Notable Question
Apr
8
awarded  Notable Question
Dec
20
revised How can I rotate a bitmap without D3D or OpenGL?
added 2245 characters in body
Dec
19
comment How can I rotate a bitmap without D3D or OpenGL?
Because I don't want people changing my words to suit some kind of stereotypical standard.
Dec
19
awarded  Cleanup
Dec
19
revised How can I rotate a bitmap without D3D or OpenGL?
rolled back to a previous revision
Dec
19
revised How can I rotate a bitmap without D3D or OpenGL?
added 100 characters in body
Dec
19
asked How can I rotate a bitmap without D3D or OpenGL?
Nov
17
awarded  Popular Question
Sep
17
awarded  Popular Question
Jul
18
comment Whats the point of this LPDIRECT3DDEVICE9 reference?
Shotgun Ninja: question in the msdn documentation there is this parameter that is set like Device.m_DevType where is Device defined and its members ?
Jul
18
comment Whats the point of this LPDIRECT3DDEVICE9 reference?
So Direct3D9Device It's a context just like in OpenGL with the WGLContext.?
Jul
18
asked Whats the point of this LPDIRECT3DDEVICE9 reference?
Apr
12
awarded  Popular Question
Mar
17
comment How to check if a numerical value is equal to a whole number in c++?
How does the remainder represent a whole number please?.
Mar
17
comment How to check if a numerical value is equal to a whole number in c++?
Trying to plot transparent pixels every 2 units on the y axis within the scope of 2 for loops which both iterate a certain amount over the x and y numerical values. I check for every 2 units by using that algorithm we discussed before to do so.