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visits member for 2 years, 6 months
seen Mar 21 at 10:11

Mar
21
awarded  Critic
Apr
5
awarded  Yearling
Dec
10
answered Sweep and Prune vs Quad Tree
Nov
16
comment Rotating a Quad around it center
That looks mostly correct except that the first translation needs to be negated ie GL11.glTranslatef(-(x-getWidth()/2), -(y-getHeight()/2), 0);
Nov
15
answered How to hide assets from user? ( e.g.: a png file )
Nov
15
answered How do I constrain a specific area of an actor to mouse X and Y?
Nov
15
answered UV texture mapping with perspective correct interpolation
Nov
13
answered Making a perfect map (not tile-based)
May
6
comment How can I link to callback functions in Lua such that the callbacks will be updated when the scripts are reloaded?
Do you only want to be able to sanely reload lua scripts for dev purposes? or do you want to do it in production as well?
May
6
comment AlphaToCoverage + Alpha Blending = Artifacts
Tried playing with glSampleCoverage()?
May
2
revised Camera rotation not working right?
added 290 characters in body
May
1
answered Camera target point based on angles
May
1
comment Can adversarial agents flip coins?
A peer has nothing to gain even out of choose 0 all the time, because then this gives the other peer the advantage. The final result depends equally on the numbers contributed by both peers.
May
1
answered How powerful is modern hardware for complex, intensive 2D graphics?
May
1
answered Camera rotation not working right?
May
1
comment Can adversarial agents flip coins?
This version should be fine.
May
1
revised Can adversarial agents flip coins?
added 608 characters in body
Apr
30
revised Can adversarial agents flip coins?
deleted 2 characters in body
Apr
30
revised Can adversarial agents flip coins?
added 160 characters in body
Apr
30
revised Can adversarial agents flip coins?
added 215 characters in body