1,226 reputation
11239
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location Rajkot, India
age 25
visits member for 3 years
seen Apr 8 at 13:48

Game Developer at TheAppGuruz


Jan
23
asked Multiple resolutions for Unity 2D Android game
Dec
2
awarded  Notable Question
Nov
4
awarded  Popular Question
Sep
26
answered Getting body position
Aug
18
awarded  Notable Question
Aug
14
awarded  Popular Question
Aug
3
answered Smooth Camera Zoom Factor Change
Jul
30
asked Smooth Camera Zoom Factor Change
Jul
22
answered GLES2-AnchorCenter branch has no org.andengine.util.color.Color
Jul
20
awarded  Popular Question
Jul
7
comment Convert int to Color
Salute to all these intelligent friends. I perform my work successfully.
Jul
7
accepted Convert int to Color
Jul
6
asked Convert int to Color
Jul
6
awarded  Popular Question
Jul
4
accepted Setting Higher Z-Index for Sprite
Jul
4
comment Setting Higher Z-Index for Sprite
At last I adopt this option for my game.So I mark it as correct but I have other solution that become useful to other members. andengine.org/forums/gles2/setting-higher-zindex-t12465.html
Jul
2
comment AndEngine doesn't fill correctly an image on my device
You have to look into this link, we were discussion the same thing. gamedev.stackexchange.com/questions/50165/…
Jun
30
comment Setting Higher Z-Index for Sprite
Second option is correct as per my situation. As per your suggestion, I have to each time set z-index when new sprite added to the scene.
Jun
30
asked Setting Higher Z-Index for Sprite
Jun
27
comment Reloading Resources on Resume
When I saw loading scene and load all texture of the game, at that time whatever process occur same type of process occur on game resume. Right now I perform following steps 1) start game, 2) press lock button, 3) press unlock button. So game resume method calls and whole texture loaded again. On resume and pause method I write above code.