948 reputation
223
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location Rajkot, India
age 23
visits member for 1 year, 2 months
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Game Developer at TheAppGuruz


Jun
4
accepted Touch Coordinate in onManageUpdate method
Jun
4
comment Touch Coordinate in onManageUpdate method
Yes I get some what improvement in retrieving touch coordinate so I mark it as correct.
Jun
4
comment Clip View for Game Play Scene
Thanks I post full answer of my question.
Jun
4
revised Clip View for Game Play Scene
added 7343 characters in body
Jun
4
accepted Clip View for Game Play Scene
Jun
4
answered Clip View for Game Play Scene
Jun
4
asked SingleSceneSplitScreenEngine to Normal Engine Conversion
Jun
4
comment EaseFunction in LoopEntityModifier
I am right now developing this type of game play.google.com/store/apps/…. I want to move ball on wheel table. I think now you better understand my problem. Thanks for your attention.
Jun
1
comment EaseFunction in LoopEntityModifier
I think you misconcept my question, I want one ease function for all the modifiers. So if my loop entity modifier has ease function then it will execute single time so it creates nice effect. But all the rotation modifier contain ease function then it create abnormal effects.
Jun
1
comment Touch Coordinate in onManageUpdate method
Thanks for your reply. I already know this thing directly not possible but I want some coding trick so I can achieve same result. I will check this thing for performance point of view and reply back to you with what I can achieve.
May
30
asked EaseFunction in LoopEntityModifier
May
28
asked Touch Coordinate in onManageUpdate method
May
27
asked Clip View for Game Play Scene
May
25
accepted Roulette Table Ball Movement Creation
May
21
answered Roulette Table Ball Movement Creation
May
19
asked Roulette Table Ball Movement Creation
May
17
awarded  Popular Question
May
6
comment ExceptionInInitializer Error duriing Project Install on Device
@ChristophGerstner I have tested same thing on device. The provided solution work perfect. So if you want you can post it as answer with proper description and I will mark it as correct. Other users can easily take benefit of it. Thanks for your suggestion.
May
1
accepted Fruit Ninja Swipe
Apr
29
comment Child Object Placement based on Parent Object Angle
You write more than necessary. I created ragdoll that fires at particular angle. But I have another problem in that. If there are around 5 ragdoll in the screen then performance of game become poor because each fire I create new ragdoll. This thing happen in low processor device only otherwise it work well. But I want to improve this thing also so what next I have to do as per your suggesion? Also thanks for your guidance.