| bio | website | |
|---|---|---|
| location | Rajkot, India | |
| age | 23 | |
| visits | member for | 1 year, 1 month |
| seen | yesterday | |
| stats | profile views | 224 |
Game Developer at TheAppGuruz
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May 30 |
comment |
Rotation angle based on touch move Thank you for your response. But I don't able to find my require solution. the stick was moving based on drag event but it was not on the correct angle. I was converting the radians into degree for required outcome like this. stick.setRotation(MathUtils.radToDeg(rotationAngle)); |
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May 29 |
asked | Rotation angle based on touch move |
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May 26 |
comment |
Remove gravity from single body Thank you for your response. I update my library of andengine with setGravityScale() method update. If any one require help can mail me at siddharth3322@gmail.com |
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May 26 |
revised |
Continuous Movement of gun bullet added 513 characters in body |
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May 25 |
comment |
Remove gravity from single body how can I apply gravity to particular object manually because there was no method for manual gravity setting |
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May 25 |
comment |
Remove gravity from single body Also provide guidance for accessing new method setGravityScale(). So my work became easier. New box2d library included this. |
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May 25 |
revised |
Remove gravity from single body added 201 characters in body |
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May 25 |
comment |
Remove gravity from single body Applying opposite force on every step does not do my thing correct. The moving body show abnormal behavior like when I fire bullet it moves down word as it goes long. |
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May 25 |
accepted | JointDef Modify at Runtime |
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May 24 |
asked | JointDef Modify at Runtime |
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May 24 |
asked | Remove gravity from single body |
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May 23 |
accepted | Undeviating bullet in AndEngine |
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May 22 |
comment |
effect after bullet fire Thank you for your response. After research I think, I have to use pointparticle to create effect like shadow so sir provide guidance about that. |
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May 22 |
asked | effect after bullet fire |
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May 21 |
asked | Undeviating bullet in AndEngine |
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May 19 |
comment |
Continuous Movement of gun bullet Yes I was making somewhat like rocket in my game. I apply continuous force equal and opposite gravity but that does not work for me and direction of the bullet was change. |
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May 18 |
asked | Continuous Movement of gun bullet |
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May 11 |
accepted | Infinite time of rotation |
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May 11 |
asked | Infinite time of rotation |
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May 5 |
answered | Errors happen when using World.destroyBody( Body body ) |

