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  • 0 posts edited
  • 2 helpful flags
  • 36 votes cast
Jan
11
revised Scene or Activity Animation
added 303 characters in body
Jan
11
comment Handle Multiple Scene
I think that concept of game development remain same for other platform also. I want to know about how other engine people handle this situation. Thanks for you attention.
Jan
10
asked Handle Multiple Scene
Jan
10
answered Box 2d Level Editor for AndEngine
Jan
4
comment Camera Calculation
I edited my question, if you have information then please help me and also information provided by your supplied link become useful to me. I up voted your answer but that was not what I want to get so I didn't mark as correct. Thanks for your response.
Jan
4
revised Camera Calculation
added 79 characters in body
Jan
3
answered Detect multitouch (two fingers touch) on a sprite to apply pinch zoom behaviour
Jan
3
asked Camera Calculation
Jan
3
revised Problem switching Scenes in AndEngine
added 180 characters in body
Dec
22
answered onSceneTouchEvent Triggering more than once on one click in Andengine
Dec
19
asked Scene or Activity Animation
Dec
19
comment Letting the user draw a Polygon Body and Image
I have only one starting point to work is describe in the following link emanueleferonato.com/2011/08/05/…. So any other suggestion provide help to me.
Dec
18
asked Letting the user draw a Polygon Body and Image
Dec
13
asked Implement 2x speed in tower of defense type game
Dec
5
comment Remove gravity from single body
I manually update the andengine box2d library and add setGravityScale() method that is the way I do my work.
Dec
5
answered Path Modifier in Tower Of Defense Game
Dec
5
awarded  Popular Question
Dec
4
comment Path Modifier in Tower Of Defense Game
I have edited my question with move detail
Dec
4
comment Path Modifier in Tower Of Defense Game
I have edited my question with move detail
Dec
4
revised Path Modifier in Tower Of Defense Game
added 265 characters in body