| bio | website | |
|---|---|---|
| location | Rajkot, India | |
| age | 23 | |
| visits | member for | 1 year, 1 month |
| seen | yesterday | |
| stats | profile views | 227 |
Game Developer at TheAppGuruz
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1d |
answered | Roulette Table Ball Movement Creation |
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May 19 |
asked | Roulette Table Ball Movement Creation |
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May 17 |
awarded | Popular Question |
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May 10 |
comment |
Tower Defence Pause Functionality @BenjaminDangerJohnson As per my assumption your comment was right but First I have to try this thing then I will reply back to you and then you can post it as answer. I will mark it as correct so other members can also take benefit from it. |
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May 8 |
comment |
Tower Defence Pause Functionality I as per my guess you talk about adding flag variable in onManageUpdate method. Am I right? |
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May 8 |
asked | Tower Defence Pause Functionality |
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May 6 |
comment |
ExceptionInInitializer Error duriing Project Install on Device @ChristophGerstner I have tested same thing on device. The provided solution work perfect. So if you want you can post it as answer with proper description and I will mark it as correct. Other users can easily take benefit of it. Thanks for your suggestion. |
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May 1 |
accepted | Fruit Ninja Swipe |
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Apr 29 |
comment |
Child Object Placement based on Parent Object Angle You write more than necessary. I created ragdoll that fires at particular angle. But I have another problem in that. If there are around 5 ragdoll in the screen then performance of game become poor because each fire I create new ragdoll. This thing happen in low processor device only otherwise it work well. But I want to improve this thing also so what next I have to do as per your suggesion? Also thanks for your guidance. |
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Apr 29 |
comment |
Slow Rope Joint Simulation I don't have at all worry about this because I submitted game to client. |
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Apr 26 |
awarded | Talkative |
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Apr 26 |
comment |
Slow Rope Joint Simulation I have created my game and launched into the android market with good performance. play.google.com/store/apps/…. If other members have any question in creating this then feel free to ask. |
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Apr 26 |
comment |
Child Object Placement based on Parent Object Angle Yes now it works perfect. |
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Apr 23 |
comment |
Sprite not rotating around its centre after Scaling at its centre I don't think any new thing you have to do for this. Default rotation center is middle of any sprite. So you don't have to set it manually. If you found any thing wrong again then you have to become more precise about you question so we can understand more better. |
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Apr 23 |
answered | Fruit Ninja Swipe |
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Apr 23 |
comment |
Fruit Ninja Swipe I up voted your answer because you at least spare some time to answer my question. Again I do this thing in some different way that link I provide as answer so that other user can take benefit from it. |
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Apr 22 |
comment |
Fruit Ninja Swipe Yes I got your point and try to implement same thing. I reply you tomorrow because this thing I have to implement it at office. |
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Apr 22 |
comment |
Fruit Ninja Swipe I up vote your answer because you give me some guidance what to do in this situation because other people only doing down voting not event try to answer. |
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Apr 22 |
comment |
Fruit Ninja Swipe Only you try respond is great thing for me. On android device when I implement line drawing algorithm again I got doted particle line. I can't able to get perfect line.So what to do for this? |
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Apr 22 |
comment |
Fruit Ninja Swipe Any one for which you can provide help. I want to create basic animation that look like user cut the rope. |

