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Nov
18
revised .fnt font file offset issues in Unity
deleted 8 characters in body
Nov
18
revised .fnt font file offset issues in Unity
added 903 characters in body
Aug
21
revised Transparent JPanel, Canvas background in JFrame
Improved formatting
Aug
19
revised Why does my code dividing a 2D array into chunks fail?
added 271 characters in body
Aug
19
revised Why does my code dividing a 2D array into chunks fail?
Removed self-deprecating line that might turn-off future visitors of this question.
Aug
19
revised Why does my code dividing a 2D array into chunks fail?
Removed self-deprecating line that might turn-off future visitors of this question.
Aug
11
revised Unity: how highlight effect should be applied to terrain mesh
corrected spelling
Aug
11
revised Isometric projection start point
corrected spelling
Jul
1
revised which quarter of a triangle the point is in
corrected spelling
Jun
30
revised which quarter of a triangle the point is in
deleted 6 characters in body
Jun
30
revised which quarter of a triangle the point is in
added 8 characters in body
Jun
30
revised which quarter of a triangle the point is in
added 119 characters in body
Jun
30
revised which quarter of a triangle the point is in
deleted 9 characters in body
Jun
30
revised which quarter of a triangle the point is in
deleted 9 characters in body
Jun
28
revised Java Game: Fullscreen images
deleted 4 characters in body
Jun
27
revised Java Game: Fullscreen images
added 200 characters in body
May
19
revised Java application: How to play sound
Corrected spelling.
Apr
15
revised Slight pause/delay when moving
Tags in the subject line are unnecessary -- StackExchange has a dedicated tag system.
Apr
8
revised Is any data structure more efficient than quad-tree for storing and querying points that lay within an OBB?
added 13 characters in body
Feb
19
revised Calculate turn rate between xy and target xy on a moving sprite with variable speed
added 323 characters in body