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visits member for 2 years, 9 months
seen Oct 8 at 8:24

Oct
2
comment Edit spawn location according to vector direction
If the arrow flies out fast enough why dont you just spawn the arrow slightly above the block?
Feb
21
comment How do I make a 2D platformer AI aware of its allies?
This interesting tutorial may be what you're looking for: gamedevelopment.tutsplus.com/tutorials/…
Dec
20
comment Canting of track in a racing game
I once made a road using Gaussian math, look into that :)
Jun
8
comment Images out of “sync”
Thanks a lot :)
Jun
7
comment How do I make a game tick method?
You're sleeping for 100 ms between simulations, I'd recommend from personal experience that the maximal you should sleep for is 40ms.
Jun
7
comment Images out of “sync”
i'm just uploading a video to YouTube now to show you what I mean.
Jun
7
comment Images out of “sync”
It does it at random intervals for what I assume to be a single frame at a time, but its very noticeable.
Mar
27
comment The most efficient and accurate game loop?
It's literally just a 2D scroller
Feb
1
comment Anti- Aliasing a small image?
So I'm assuming I need to make the image slightly larger.
Nov
26
comment How to disguise a serverside mob as another?
What's with all the down votes, this is a well structured question. What's the point in a forum for asking questions, where you get penalized for asking questions?
Nov
25
comment How to disguise a serverside mob as another?
Basically, in Minecraft, if an entity does not have a matching id on the client side, then it will not render or display in any way. Now this causes a problem when i want to add a new mob on the server side, I've been brainstorming some solutions and one of them is a type of proxy, which intercepts the packets for my custom entity, and makes them into an entity of my choice.
Sep
14
comment How do I make an entity move in a direction?
Ahh, thats a lot simpler than i imagined, thanks a lot :)