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Dec
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comment Real-Time-Strategy control structures/achitecture
thank you for at least trying to answer the question, and at least giving me something to consider/go on. though some may feel your answer "too specific" for a "vague" question.
Dec
29
accepted Real-Time-Strategy control structures/achitecture
Dec
27
answered Why is Y up in many Games?
Dec
26
comment Should developers make their games easier with new versions?
because an update to a game like Angry birds also includes additional levels it can also be considered that difficulty curves, pacing, and player ability all put together might have something to do with this as well.
Dec
26
comment Real-Time-Strategy control structures/achitecture
@TrevorPowell I am asking for what architecture and/or control structures would best serve a Real Time Strategy game. by refining the question farther it may dilute it from being generally used. perhaps pointing to resources would still be beneficial.
Dec
26
answered Should developers make their games easier with new versions?
Dec
26
asked Real-Time-Strategy control structures/achitecture