game programming student (should be done in August 2012).
languages: C++, C#, Java, unrealScript, and kinda know Visual Basic.
interests of development: general purpose programming/design with focus on physics, AI, and game-logic
6 Rotating vector3 by a quaternion may 1 '12
5 most efficient way to create a grid system in unity may 19 '12
3 How to develop XBox 360 games? may 24 '12
3 What income models are available for Xbox games? may 6 '12
3 Will making players pay a virtual currency before entering a match discourage them from playing? jun 9 '12
3 2D wave-like sprite movement XNA mar 29 '12