| bio | website | play.google.com/store/apps/…. |
|---|---|---|
| location | Seattle, WA | |
| age | 21 | |
| visits | member for | 1 year, 2 months |
| seen | Apr 15 at 4:11 | |
| stats | profile views | 30 |
Graduating senior at University of Washington Seattle
Download Space Trooper, on Google Play, a 2D game engine I wrote in real time Android
|
Apr 14 |
awarded | Notable Question |
|
Sep 8 |
awarded | Popular Question |
|
Aug 4 |
comment |
How does a single programmer make a game? @Mike I've never had a girlfriend but I think my username and code is good enough :\ |
|
Apr 6 |
comment |
OpenGL ES multiple objects not being rendered The mParticleSystem class contains an array of balls. I Iterate over each ball and set their position. Yea, so only first ball is rendered. |
|
Apr 6 |
revised |
OpenGL ES multiple objects not being rendered added 401 characters in body |
|
Apr 6 |
asked | OpenGL ES multiple objects not being rendered |
|
Mar 28 |
awarded | Scholar |
|
Mar 28 |
accepted | Drawing a circle in OpenGL ES Android, squiggly boundaries |
|
Mar 27 |
awarded | Student |
|
Mar 27 |
revised |
Drawing a circle in OpenGL ES Android, squiggly boundaries edited title |
|
Mar 27 |
awarded | Editor |
|
Mar 27 |
comment |
Drawing a circle in OpenGL ES Android, squiggly boundaries @stephelton Updated my answer. I couldn't retrieve the image but the border of the circle is squiggly just like that of the above. |
|
Mar 27 |
revised |
Drawing a circle in OpenGL ES Android, squiggly boundaries added 268 characters in body |
|
Mar 27 |
comment |
Drawing a circle in OpenGL ES Android, squiggly boundaries thanks. Can you elaborate the solution as an answer? I could really use some guidance here. |
|
Mar 27 |
asked | Drawing a circle in OpenGL ES Android, squiggly boundaries |
|
Mar 27 |
awarded | Supporter |
|
Mar 19 |
awarded | Autobiographer |

