30,130 reputation
562118
bio website joshpetrie.com
location Redmond, WA
age 30
visits member for 2 years, 9 months
seen 1 hour ago
stats profile views 2,733

You can find me on Twitter.


1h
revised Crowdfunding an indie game. What should I offer back?
edited tags
1h
revised Crowdfunding an indie game. What should I offer back?
deleted 93 characters in body
May
17
revised What is “tools development?”
added 42 characters in body
May
17
revised What is “tools development?”
added 14 characters in body; edited title
May
17
revised How to blend biomes with procedural terrain
added 7 characters in body
May
16
revised make large scale network card game for Andriod and IOS
deleted 163 characters in body
May
14
revised Pokémon character turning / facing: How is it achieved? Movement is already done though
edited tags
May
12
revised Why is there a different set-constant-buffer function for every shader type?
added 12 characters in body; edited tags
May
4
revised How to pack the game files into one without using any file compressor?
added 1263 characters in body
May
2
revised Should many constants utilize constant variables or a database?
added 1098 characters in body
May
2
revised How can I access game instance data in a window procedure callback?
deleted 516 characters in body; edited title
Apr
30
revised How do I make someone walk in Skyrim?
deleted 35 characters in body; edited title
Apr
24
revised What type of legal entity do I need for my game company?
deleted 432 characters in body
Apr
17
revised How can I disable the forward/back buttons in AS3?
deleted 50 characters in body; edited title
Apr
9
revised Why might a body suddenly stop while moving on continue platform?
deleted 39 characters in body; edited title
Mar
28
revised League of Legends Spectator Stream Format
added 2 characters in body
Mar
22
revised CPU usage, game loop and sleep()
deleted 14 characters in body
Mar
6
revised Entity/Component based engine rendering separation from logic
deleted 56 characters in body
Feb
21
revised in the shadow of a sphere
edited body
Feb
19
revised Mapping 3D object coordinates to 2D screen coordinates with perspective projection
deleted 22 characters in body