55,835 reputation
8123229
bio website joshpetrie.net
location Seattle, WA
age 32
visits member for 4 years, 10 months
seen 4 mins ago

I'm a professional game developer and a ♦ at the Game Development SE.

You can also find me on Twitter.


May
11
revised
deleted 567 characters in body
May
11
revised
deleted 66 characters in body
May
11
revised Determing an object's position along a curve over time
edited tags
May
11
revised multiply matrix by vector: what to do if need to change y-up to z-up?
edited tags
May
11
revised How to make an object stay relative to another object
edited tags
May
11
revised How to calculate the position of an attached model after rotation?
edited tags
May
11
revised How to set the object's world position in bullet?
edited tags
May
11
revised Java: AI to make a mob face the player working half-way correctly
edited tags
May
11
revised very simple math destination and speed calculation
edited tags
May
11
revised How can I perfectly center an image in a window using Slick2d?
edited tags
May
11
revised Positioning of AABB / Rectangles
edited tags
May
8
revised Can I release the source code of a game created with the personal edition of Unity?
deleted 50 characters in body; edited title
May
8
revised normal-mapping wiki description
deleted 220 characters in body
May
8
revised augmented-reality wiki excerpt
added 21 characters in body
May
8
revised c wiki excerpt
deleted 116 characters in body
May
8
revised augmented-reality wiki description
deleted 113 characters in body
May
6
revised How can I tell a fragment shader to not write a particular pixel?
added 190 characters in body
May
6
revised How can I tell a fragment shader to not write a particular pixel?
deleted 11 characters in body
Apr
30
revised What are diegetic, non-diegetic, spatial and meta user interfaces?
added 11 characters in body; edited tags
Apr
27
revised qt wiki description
deleted 232 characters in body