52,130 reputation
8115213
bio website joshpetrie.net
location Seattle, WA
age 32
visits member for 4 years, 4 months
seen 5 hours ago

I'm a professional game developer and a ♦ at the Game Development SE.

You can also find me on Twitter.

I hate hats.


15h
revised How can I attach a libGDX actor to a box2D body?
deleted 62 characters in body; edited title
15h
revised How can I export Blender game logic for controlling actor actions?
deleted 68 characters in body; edited title
15h
revised How do I make a scrolling map within an HTML5 canvas?
added 7 characters in body; edited title
16h
revised How can I merge the corners of fractally-generated borders so they look natural?
added 51 characters in body; edited tags; edited title
16h
revised Why does my rectangle-circle collision handling misbehave in this fashion?
edited title
16h
revised How can I create a screen-space distortion effect?
deleted 58 characters in body; edited tags; edited title
16h
revised How can I stop transform.position from being modified when adding a child object?
deleted 2 characters in body; edited title
16h
revised It possible to render a true quad (without triangles) using OpenGL?
added 39 characters in body
16h
revised It possible to render a true quad (without triangles) using OpenGL?
deleted 12 characters in body; edited tags; edited title
16h
revised How can I obtain information about the GPU in Cocos2d-x?
added 2 characters in body
16h
revised How can I obtain information about the GPU in Cocos2d-x?
deleted 81 characters in body; edited title
16h
revised How can I have a Mecanim animation with displacement and physics?
deleted 97 characters in body; edited title
16h
revised How can I tell if an object in a tile grid is surrounded?
deleted 8 characters in body; edited title
1d
revised How can my entities avoid walking on certain tiles?
edited title
1d
revised How can I compute a “steepness” value for height map cells?
edited title
1d
revised What can I do about a “missing mcp.cfg” error?
deleted 205 characters in body; edited title
1d
revised How can I draw a specific GameObject into a texture in Unity?
deleted 2 characters in body; edited title
1d
revised How can I implement the ability to 'cut' sprites into arbitrary shapes?
added 407 characters in body
1d
revised How can I implement the ability to 'cut' sprites into arbitrary shapes?
deleted 689 characters in body; edited title
1d
revised How can I convert a mouse click to a ray?
edited title