51,157 reputation
8113209
bio website joshpetrie.net
location Seattle, WA
age 32
visits member for 4 years, 3 months
seen 6 hours ago

I'm a professional game developer and a ♦ at the Game Development SE.

You can also find me on Twitter.


Nov
25
revised How can I generate passive 3D using a consumer level graphics card?
deleted 137 characters in body; edited title
Nov
25
revised How can I run two CCActions in parallel and another one afterwards with Cocos2D?
edited title
Nov
25
revised What are “supporting points” in the context of the SAT?
edited tags; edited title
Nov
25
revised How can I position a sprite in the same spot across different screen sizes?
deleted 58 characters in body; edited title
Nov
25
revised iOS gaming with copyrighted characters?
added 1 character in body
Nov
19
revised what is the name for the category of game that use a real time clock as the game time like die2nite.com
edited tags
Nov
17
revised How can I implement a camera like the one in RotMG?
edited title
Nov
17
revised How do you move a sprite in sub-pixel increments?
added 22 characters in body; edited title
Nov
17
revised How can randomly paired players fairly select a map?
deleted 58 characters in body
Nov
17
revised Transparency using HLSL in XNA
deleted 64 characters in body
Nov
17
revised Unity - SetLookAtPosition() - Body Jittering?
added 9 characters in body
Nov
13
revised mmo wiki excerpt
added 118 characters in body
Nov
13
revised RenderTarget2D moves with scene
edited tags
Nov
13
revised How can I optimize the size of my .apk?
deleted 37 characters in body
Nov
13
revised How can I optimize the size of my .apk?
added 34 characters in body; edited title
Nov
12
revised What's the best time and frequency to post a devlog?
edited tags
Nov
12
revised 4x wiki excerpt
added 13 characters in body
Nov
12
revised .net wiki description
added 472 characters in body
Nov
12
revised .net wiki excerpt
deleted 216 characters in body
Nov
12
revised How can I change the value of a matrix uniform in an OpenGL vertex shader?
deleted 40 characters in body; edited title