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11h
reviewed Reject inspector tag wiki excerpt
11h
reviewed Looks OK Minecraft: Players Held Item Type
1d
reviewed Leave Closed What programming language should I learn for simple 2D games?
1d
comment Games on Play Station Now/Plus compressed Lossy?
I'm voting to close this question as off-topic because it does not appear to have anything to do with making a game.
2d
reviewed Approve SQLite in libGDX
Apr
30
reviewed Approve Great realtime shader tool?
Apr
30
reviewed Approve rock-paper-scissors tag wiki excerpt
Apr
30
reviewed Approve rock-paper-scissors tag wiki
Apr
29
comment Check collision between List of bullets and List of characters XNA
Try putting breakpoints in your code where the collision tests happen and see if they hit or not; if they don't, examine your collision test implementation.
Apr
29
answered Is object space the same as local space?
Apr
29
revised Is object space the same as local space?
edited tags
Apr
29
comment Developer Using Payoneer Account for Google Play
I'm voting to close this question as off-topic because it is a technical support question about payment methods about a third-party service.
Apr
29
reviewed Reopen Most effective approach when creating % chance of something
Apr
28
reviewed No Action Needed How to handle angles in an isometric game?
Apr
27
comment Reverse CopyOnWriteArrayList
When I put "CopyOnWriteArrayList java sort" into Google, this is the second result I get. (Note in particular the answer about the iterators and the methods they don't support.)
Apr
27
comment How to share code with other team members?
This is a well-solved (general) programming question: the common solution is to employ some kind of "version control" or "software configuration management" software. Examples of such software that are popular right now include Git, Mercurial, Perforce and Subversion.
Apr
27
reviewed No Action Needed XNA/MonoGame creating a player
Apr
26
comment Draw sphere in windows form application
First, you appear to be using Managed DirectX, which is horribly outdated and deprecated. Second, what's your D3D initialization look like, and where's you rendering loop? Are you submitting anything to draw between BeginFrame and EndFrame? Are you even calling those functions?
Apr
26
comment Check collision between List of bullets and List of characters XNA
"Something is wrong" is not a great problem description. What happens, what did you expect to happen instead, and what have you tried to diagnose the issue already?
Apr
26
reviewed Approve visibility-determination tag wiki