138 reputation
5
bio website
location
age
visits member for 3 years
seen Feb 18 at 16:23

Feb
18
comment How to manage different speed of actions in RogueLike games?
Trying to wrap my head around this. If you have 1 player and 4 players. Doesnt this make the last player stack elapse time more and more. Allowing him to take maybe 4 actions and the second time around 8 in a row ??
Feb
18
awarded  Supporter
Jan
15
awarded  Teacher
Jan
15
accepted No intellisense on my classes
Jan
15
answered No intellisense on my classes
Jan
12
revised No intellisense on my classes
added 3 characters in body
Jan
12
comment No intellisense on my classes
yes, i tried to rebuild, re-open the project, resync in unity
Jan
11
revised No intellisense on my classes
added 239 characters in body
Jan
11
asked No intellisense on my classes
Sep
30
awarded  Editor
Sep
30
revised 2D scene graph not transforming relative to parent
added 181 characters in body
Sep
30
comment 2D scene graph not transforming relative to parent
Thanks for the help, Adding GlobalTransformation did not solve the issue. Maybe if i had how i look through the childs it might help.
Sep
30
comment 2D scene graph not transforming relative to parent
haha sweet didnt knew about that
Sep
30
asked 2D scene graph not transforming relative to parent
Aug
5
awarded  Scholar
Aug
5
accepted Child parent rendering (flash) in XNA
Aug
5
awarded  Student
Aug
5
asked Child parent rendering (flash) in XNA