206 reputation
19
bio website lennardf1989.com
location Netherlands
age 24
visits member for 2 years, 7 months
seen yesterday

I have been a programmer since my early teens in multiple languages ranging from web- to computer-languages.

Currently:


Jun
16
awarded  Popular Question
May
18
awarded  Yearling
May
3
accepted Are there alternatives to Vertex Tweening?
May
3
comment Are there alternatives to Vertex Tweening?
Much appreciated, thanks! That should keep me busy for a while :)
May
3
comment Are there alternatives to Vertex Tweening?
I mean, the general outline for Vertex Tweening is clear to me: Have a vertexbuffer for each frame of an animation, SetStreamSource for two frames you wish to blend between, give it a tween value and done. I was wondering if you could explain briefly how it works in case of Skeletal Animation.
May
3
comment Are there alternatives to Vertex Tweening?
My models are skeletal meshes, I have all the information I need to move bones (and I can already, by setting the particular frame I want to render). Could you expand your answer with a rough outline on how Skeletal Animation is implemented in a project? How does HLSL tie into this, etc.
May
3
revised Are there alternatives to Vertex Tweening?
Grammar
May
3
asked Are there alternatives to Vertex Tweening?
May
2
accepted Weird rendering issue when applying lightmap through HLSL
May
1
revised Detect when two keys are pressed at the same time
Code formatting
May
1
awarded  Teacher
May
1
comment Detect when two keys are pressed at the same time
Don't forget to accept an answer in case it helped you, or to ask for more information through comments.
May
1
comment Detect when two keys are pressed at the same time
I answered your question in my answer below, look for the EDIT.
May
1
revised Detect when two keys are pressed at the same time
Added answer
May
1
suggested suggested edit on Detect when two keys are pressed at the same time
May
1
answered Detect when two keys are pressed at the same time
May
1
comment Detect when two keys are pressed at the same time
If, for testing purporses, you change that line to: if (Keyboard.GetState().IsKeyDown(Keys.D) && Keyboard.GetState().IsKeyDown(Keys.W)) { animazioneDestra(gameTime); velocita.X = 3.5f; }, does it still work when you press both W and D?
May
1
awarded  Custodian
May
1
reviewed Reviewed Detect when two keys are pressed at the same time
May
1
comment Detect when two keys are pressed at the same time
The code seems alright, care to update your post with a little bit more code? I'm particularly interested in your single-key animations as you say those work as expected.