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Jason Morales

I've been programming and playing games in one way or another for almost as long as I can remember, starting with LOGO on my ColecoVision. I got my start in the industry as a tester, where among other things I played the original release of "The Sims" for an absolutely inhuman number of hours.

Professionally, I've written code for Savage, Savage 2, Heroes of Newerth, and several game servers for Kixeye.

Currently, I'm an engineer on Battle.net at Blizzard.

While C/C++ is definitely my "home base", I love trying out new languages. My current job has led me to pickup ActionScript and more recently Scala, which has been thoroughly enjoyable. Scala is quickly becoming my go to for random experiments. I've also spent various amounts of time tinkering with BASIC, Pascal, x86 assembler, Lisp, Perl, PHP, Java and of course a few esoterics like Brainfuck, Befunge and Piet.

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