56 reputation
7
bio website solitaireforever.com
location Canada
age 47
visits member for 2 years, 6 months
seen yesterday

I have been programming since the Commodore 64. I am completely self-taught. For most of my years I programmed in C. I also taught myself 3D math, and now make games using OpenGL. With the absence of any OpenGL support in Metro I am now using DirectX as well, via SharpDX (which supports C# and Metro). These are the platforms and development environments that I currently use:

Mac OS, iOS: Xcode / Cocoa (Objective-C)
Windows 7: Visual Studio 2010 (C#)
Windows 8, Metro: Visual Studio 11 (C#)
Android: Eclipse (Java)

And above all, I love programming. It's the ultimate artist's canvas!


Jul
16
revised Windows Phone 8.1 emulator for DirectX landscape
New information, and a link to a sample project
Jul
16
revised Windows Phone 8.1 emulator for DirectX landscape
New updated information
Jun
23
revised Windows Phone 8.1 emulator for DirectX landscape
Added note that it works in WinRT
Jun
23
asked Windows Phone 8.1 emulator for DirectX landscape
Aug
27
awarded  Popular Question
Dec
31
awarded  Self-Learner
Mar
11
awarded  Teacher
Mar
9
awarded  Scholar
Mar
9
accepted Loading textures with SharpDX in Metro
Mar
9
answered Loading textures with SharpDX in Metro
Mar
9
awarded  Autobiographer
Mar
8
awarded  Student
Mar
7
comment Loading textures with SharpDX in Metro
I do find information I need sometimes through SlimDX, but it's not a solution for development right now since it currently doesn't work in Metro. And the fine folks at SlimDX certainly won't be adding the missing methods I need to SharpDX. ;)
Mar
7
awarded  Editor
Mar
7
revised Loading textures with SharpDX in Metro
fixed a minor typo
Mar
7
asked Loading textures with SharpDX in Metro