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visits member for 2 years, 1 month
seen Feb 12 at 14:05

I am Game Developer works in :

Computer Graphics ( Animation , graphics programmer ).


Dec
24
awarded  Talkative
May
28
comment Collision avoidance (AI)
@ssb , I just want to avoid 3d models ( house , rock , mountine .....etc ) while enemy moving toward me I just want him to not get stuck in the way
May
28
comment Collision avoidance (AI)
@jhocking , thanks brother I think you know what I mean , I just need to avoid houses while enemy moving toward me not more.
May
28
comment Collision avoidance (AI)
@ssb, yes!! i think you know more than me what do you think
May
27
revised Collision avoidance (AI)
added 126 characters in body
May
27
comment Collision avoidance (AI)
Code Assassin , I want my model while is moving toward me ( seek ) just not collide with the models , i.e make some collision avoidance :)
May
27
asked Collision avoidance (AI)
May
27
comment Sharing the effect
Aaron Kabashi , so what is the solution ?? I must use the same effect ?? that's problem occured when I make 2 models of the same type , i.e Zombie share the same effect , but if I load monster.x and zombie.x and use the same effect then no problem !!
May
27
comment Sharing the effect
Takumi I will try in a moment
May
27
asked Sharing the effect
May
23
comment Damage indicator screen overlay
greeeeeeeeeeeeeeeeeeeeeeat , thaaaaanks very much I will try it
May
23
accepted Damage indicator screen overlay
May
23
comment Damage indicator screen overlay
Code Assassin thaaaanks brother :)
May
22
comment Damage indicator screen overlay
thanks Mutoh , Ok I know the strategy , but I am not graphics programmer so if you can just post any code you have :)
May
22
asked Damage indicator screen overlay
May
21
comment enemy View Range , chase player
AI4G.com , I tried it before :/ I am working with XNA 4.0 not Directx , by the way can you post the code of seek and wander ( just general steps ) , the code you posted for seek the enemy detect me but not moving toward me but instead moving at his position !!
May
21
comment enemy View Range , chase player
Thaaaanks pctroll !!!!!! , the most great answer I had ever get ! thanks , Ok for the last one (Q1) , can you give general code (3D) about making rectangle and check if I am inside because as you said this is the most cheap ! :)
May
21
accepted enemy View Range , chase player
May
21
comment enemy View Range , chase player
no , it's not , the previous question was about general thing , but here I want to be more specific , some one told me to ask this in another question !
May
21
comment enemy View Range , chase player
3D Sidar , I edit the post :) thanks