Reputation
1,555
Top tag
Next privilege 2,000 Rep.
Edit questions and answers
Badges
3 10 25
Impact
~55k people reached

  • 0 posts edited
  • 0 helpful flags
  • 9 votes cast
Oct
18
comment What should a game have in order to keep humans playing it?
I learned this as "easy to learn, difficult to master." This is exactly why Super Smash Bros. Melee is so popular. It does that perfectly.
Oct
14
comment Number of Impressions on Admob for revenue
It's certainly possible. My first facebook app peaked at around $200 a day, and that was with 80k active users. Only lasted for about 2 months though.
Oct
13
answered Tile coordinates
Oct
12
answered How to choose a success and failure sound
Oct
1
comment What are the biggest pitfalls to consider when developing a new game?
This nearly killed one of my FB games. It's packed with features, but the whole thing feels half-assed overall.
Sep
19
awarded  Scholar
Sep
19
accepted Lighting Objects with Textures - OpenGL
Sep
19
accepted How can I make a good-looking explosion particle effect?
Sep
14
comment Balance in online PvP games
I like this solution. The only catch with my setup is that people can conquer each other's cities, so using city distance doesn't work as a wilderness metric. I'd have to come up with another measure for it.
Sep
14
asked Balance in online PvP games
Sep
2
answered Lighting Objects with Textures - OpenGL
Aug
29
asked Lighting Objects with Textures - OpenGL
Aug
26
awarded  Nice Question
Aug
26
awarded  Supporter
Aug
25
comment How can I make a good-looking explosion particle effect?
Wow, that additive blending helped more than anything else so far! Sweet.
Aug
25
awarded  Student
Aug
25
asked How can I make a good-looking explosion particle effect?
Aug
22
awarded  Teacher
Aug
22
answered Is there any algorithm for creating 3D lightning?
Jul
14
awarded  Autobiographer