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5/20 answers
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Newest
 Yearling
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~223k people reached

Jul
14
awarded  Yearling
Jul
2
comment Copyright issues related to pokemon
Please do not do this. IANAL - but it will almost certainly cause some sort of legal trouble for you. Also (there are many pokemon-likes out there) it wouldn't be too difficult to create your own original designs - or get some from open game art or something.
Jun
5
comment Starting out with OpenGL when most tutorials are out of date
The person mentioned in the accepted answer wrote it Nicol Bolas - gamedev.stackexchange.com/users/8240/nicol-bolas
Apr
16
comment Unity: Can't press space to unpause. Is this a Unity UI bug? Or maybe poorly written code?
Thank you for posting the answer now that you've solved it! This is exactly how the system is supposed to work, you didn't take up any space at all. Don't forget to mark this as accepted when you can.
Mar
13
revised How to move an object to a position?
deleted 118 characters in body; edited title
Feb
24
comment Do I need the dev kit in order to release for Wii U?
@JohnDemetriou If you plan to publish a game w/ Nintendo's approval you need the kit. There is no way around it. They will not allow you to deploy a game that has not been built (in the compilation sense) / tested on the platform.
Feb
10
revised Am I allowed to name a game after some song?
edited tags
Jan
25
reviewed Leave Open Displaying scores in tutorial projects - GUI and UI
Jan
25
reviewed No Action Needed 2D animated sprite jumping and gravity physics
Jan
25
reviewed Reviewed Could I use Direct3D to make 2D games?
Jan
25
reviewed No Action Needed Is it possible to use DirectX in pure C program?
Jan
25
reviewed Reviewed Unity3D: One Armature/Skeleton For Many Models
Jan
25
revised Unity3D: One Armature/Skeleton For Many Models
deleted 149 characters in body
Jan
25
reviewed Approve Adding Player Movement and Firing on Touch Input (Unity)
Jan
22
reviewed Close How to fight against memory editing cheat software?
Jan
22
reviewed Leave Open Are sockets required when developing a browser based MMOG?
Jan
22
reviewed Leave Open What is the most effective way to create a set of collision points for an aribitrary mesh?
Jan
22
reviewed Leave Open 2D bouncing formula doesn't work properly
Jan
22
reviewed No Action Needed OpenGL not rendering to correct target
Jan
22
reviewed No Action Needed How to retarget animation from Generic to Humanoid?