|visits||member for||1 year, 2 months|
|seen||Dec 8 '12 at 18:22|
How can I detect and compensate for system related lag?
Well maybe we should forget that I mentioned Doom 3. I'll have to look into that later. What about just a plain and simple method for lag detection and compensation?
What is the best way to implement host-migration application design?
Thanks for the starting point.