| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 2 months |
| seen | Jan 6 at 12:29 | |
| stats | profile views | 15 |
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May 19 |
awarded | Popular Question |
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Feb 24 |
awarded | Popular Question |
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Sep 12 |
accepted | Speed, delta time and movement |
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Sep 11 |
comment |
Speed, delta time and movement Indeed @postgoodism I just edited. Thanks. |
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Sep 11 |
revised |
Speed, delta time and movement added 57 characters in body |
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Sep 11 |
answered | Is there a browser game engine with options of payments? |
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Sep 11 |
asked | Speed, delta time and movement |
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Aug 28 |
comment |
Game Engine which can provide 360 degree projection for PC OpenGL is a great free and open source tool with bindings in lots of languages which gives you full 3D capabilities... |
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Aug 27 |
answered | Making a mobile app from a board game. Copyright infringement? |
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Aug 27 |
accepted | Game state management (Game, Menu, Titlescreen, etc) |
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Aug 25 |
comment |
Game state management (Game, Menu, Titlescreen, etc) Usually Lua+LOVE. I also just discovered that different frameworks have different ways of handling this. SFML seems to have a very nice Screen class. |
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Aug 25 |
asked | Game state management (Game, Menu, Titlescreen, etc) |
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Aug 15 |
awarded | Critic |
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Aug 4 |
comment |
Trap mouse in SDL That worked perfectly, and it's much easier than the manual way. Thank you! |
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Aug 4 |
accepted | Trap mouse in SDL |
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Aug 3 |
asked | Trap mouse in SDL |
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May 19 |
accepted | SDL, SFML, OpenGL, or just move to Java |
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May 19 |
accepted | Is the way I remove objects causing a memory leak? |
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Mar 10 |
answered | What are good JS libraries for game dev? |
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Mar 10 |
awarded | Supporter |