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Jun
17
revised When should I use skill trees versus skill lists in an RPG?
added 410 characters in body
Mar
27
revised Changing game controls using .txt file
added 12 characters in body
Mar
22
revised Event-driven vs state synchronizing networking model
Edited title to better represent the actual question.
Nov
9
revised 2D Game Help In XNA
Fixed the spelling errors to make the main question easier to understand.
Nov
8
revised Making A Game Manager C#
edited tags
Nov
2
revised Load order in XNA?
edited tags
Oct
10
revised How to design 2D collision callback methods?
added 30 characters in body
Oct
5
revised How does one save a procedural world?
added 438 characters in body
Oct
5
revised How does one save a procedural world?
added 46 characters in body
Aug
8
revised MonoGame: prevent command prompt in windows?
Changed 'dosbox' to 'command prompt'
Aug
2
revised Should I develop the game first or get NDA?
added 74 characters in body
Jun
28
revised How to synchronise the acceleration, velocity and position of the monsters on the server with the players?
Added links.