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bio website drippingflames.com/xna
location New York, United States
age 25
visits member for 1 year, 3 months
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Want to draw simple shapes in XNA? Go here www.drippingflames.com/xna


May
4
comment Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D
This is a simple debug your code issue. Place a breakpoint in your Paint function and step through.
Mar
28
comment Implementing Branching Conversation Dialogue in C# with XNA
this question has nothing to do with XNA (unless you need help in drawing text on the screen)
Mar
12
comment Creating rectangles from the inner part of a texture2D
Are you sure that the example you created is what you are looking for? It looks like in the left foot you could have created a larger rectangle than the green one.
Mar
12
comment What is the difference between an object and a class?
A class is just a blueprint for creating objects.
Feb
23
awarded  Yearling
Feb
19
comment How rotate a 3D cube at its center XNA?
Is my3Dcube your own 3D model (created in an external tool)? Your vertices might be in the 0-1 range instead of -.5-.5 range. So like Byte56 said, translate your Cube so that the center is at 0,0. before your rotate.
Feb
13
comment build a server clock in client
How accurate do you want the time to be?
Feb
3
comment How can I load 2D texture data without a GraphicsDevice instance?
What is keeping you from opening the image on the server side?
Jan
29
comment Implementing a hook (Like pudge in Dota)
For an example of what najk is talking about: youtube.com/watch?v=wAItR6y3kQw
Jan
28
comment Implementing a hook (Like pudge in Dota)
Pudge's Hook doesn't retract based on time but on distance.
Jan
21
comment How to draw a large number of model (identical) with vertex buffer in XNA?
Do you need to use cubes? or are you doing a minecraft style game?
Jan
21
comment How to make a smooth movement in XNA?
You want it to stop smoothly? like some sort of pseudo-friction?
Jan
20
comment Compress / make Blender .obj file smaller
You could use less polygons.
Jan
20
comment 3D Animations in XNA 3.1
You'll find vs 3.1 at the bottom: xbox.create.msdn.com/en-US/education/catalog/sample/…
Jan
17
comment More efficient way to implement Line of sight on a 2d grid with ray casting?
How many cells are you expecting to have around the player?
Jan
15
comment Tongue pull effect
I don't think you are going to find an exact tutorial on this. It is basically a repeated image (base of tongue) and then the tip. It is like a snake game with a different graphic for the head.
Jan
14
answered Drawing many quads XNA
Jan
11
answered Good Tools & Methodologies for designing Game Arch
Jan
11
answered Should Client->Server/Server->Client packets be separate?
Jan
1
comment Orbiting multiple objects evenly around a changing radius
Do you have a way of shrinking the radius as the objects are removed?