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Dec
28
awarded  Revival
Dec
24
comment Where can I make pixel art
Welcome to GD.SE, Jelani! This question is not on-topic here. Questions regarding which resource/technology generally can only be answered with opinions and have no definite answer. Please see this help center page and this help center page. Thanks.
Dec
24
answered Where can I make pixel art
Nov
29
comment Unusual black squares in transparency effect after wake from sleep
I have never seen this effect, so I'm guessing that it is some sort of weird buffer optimization that NVIDIA uses on some of their cards.
Nov
28
revised How can I optimize block rendering in an OpenGL game?
Organized paragraphs, removed unnecessary details.
Nov
28
answered Passing data into a vertex shader for perspective divide
Nov
28
suggested approved edit on How can I optimize block rendering in an OpenGL game?
Nov
28
accepted Good resources for 2.5D and rendering walls, floors, and sprites
Nov
28
comment Unusual black squares in transparency effect after wake from sleep
It's possible that this issue is specific to your graphics card if you are seeing it in games that aren't yours. You shouldn't have to worry too much about it reaching your users.
Oct
13
awarded  Yearling
Jul
28
comment Do you need a license for weapon models?
If you read that first link, you will see that M4 has become a generic term, so at least you can include that in the name of the guns in your game.
Apr
10
comment What are some good learning resources for OpenGL?
@NicolBolas Hey uh, your tutorial website is down right now. Thankfully it's still available on bitbucket, but still.
Mar
10
awarded  Popular Question
Feb
11
comment Searching for practical tutorial for designing levels for a platformer shooter game
Here is a link: gamasutra.com/view/feature/131767/… I think I may have read this one before. If it is the one I'm thinking, it's good.
Feb
10
answered Drawing Projected Vertices/Faces In Order
Feb
10
comment How do I calculate the path of something in orbit around one or more bodies?
@ben mklingen is right, KSP does use kepler only orbits. If you want to use Kepler orbits in your game, that's fine. It will still be pretty realistic.
Dec
22
comment Memory strategy for multilayer, tilebased maps
@JoeSwindell Language shouldn't matter. I really think that the Java tag could be removed, although it may have some relevance because it runs in a VM which can affect performance; this question still doesn't have much to do with language.
Dec
21
comment 2D games and modern OpenGL
The top answer currently starts out by saying "You main question seems to be". That indicates that it is unclear what you are asking. Maybe you should give a summary of what you need no know at the end of your question. This is a Q/A after all, not a discussion.
Dec
21
comment 2D games and modern OpenGL
I think I understand what you are asking, but you may want to give this question a little bit more direction. It is a bit unclear what is being asked - which is actually a close reason.
Dec
10
awarded  Excavator