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Jul
14
awarded  Yearling
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6
awarded  Guru
Jun
5
comment How does hardware tessellation work?
@Anko Thanks for bringing that to my attention--I replaced the externally hosted images with copies hosted by StackExchange. Thankfully, Google Images had a cache of the first GIF :).
Jun
5
revised How does hardware tessellation work?
Replaced external images with StackExchange-hosted images.
Jul
14
awarded  Yearling
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14
awarded  Yearling
Feb
6
awarded  Autobiographer
Nov
16
awarded  Good Answer
Jul
14
awarded  Yearling
Feb
8
awarded  Quorum
Aug
29
comment Game platform for .NET
Sorry for the late reply. I'm not saying you can't use it for high throughput. I haven't used WCF where throughput and latency were a concern, so I don't know how it would perform in those cases. I can, however, say that it has worked well for me in cases where performance was not a primary concern. That said, there is definitely some overhead involved in using WCF with any of the out-of-the-box message formatting options, which could make it unsuitable for games which send and receive frequent updates with low latency requirements (e.g. FPS or RTS games).
Jul
15
awarded  Yearling
Dec
3
awarded  Talkative
Nov
19
comment Deterministic random number sequence
+1 for a simple in-place shuffle. This is the technique I have used when I needed to access all of the elements in a sequence exactly once, but in a randomized order.
Nov
8
answered How to use XNA in WPF?
Nov
4
revised Applications programmer - Where to start?
deleted 1 characters in body
Nov
4
answered Applications programmer - Where to start?
Nov
4
revised Pleasing isometric hexagons
edited body
Nov
4
revised Pleasing isometric hexagons
deleted 7 characters in body
Nov
4
comment Designing rules to fight smallpox in Civ-style TBS games
Just set the game to take place in space. Potential colony ("city") locations are inherently limited to sectors containing habitable star systems ;).