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Apr
26
awarded  Notable Question
Jan
16
awarded  Popular Question
Dec
4
comment How can I consistently identify location on a mesh from a raycast hit?
Have you tried using hit.point instead?
Apr
23
awarded  Popular Question
Apr
1
awarded  Nice Question
Nov
8
awarded  Notable Question
Oct
13
awarded  Teacher
Jun
9
awarded  Yearling
Mar
23
awarded  Tumbleweed
Mar
16
answered How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?
Jan
19
awarded  Popular Question
Jul
16
awarded  Critic
Jul
11
asked Split vector vs matrix notation for transformation
Jul
6
accepted Geometry instancing in OpenGL ES 2.0
Jul
6
awarded  Scholar
Jul
6
accepted Why aren't tangent space normal maps completely blue?
Jul
6
accepted What are the advantages of tangent space normals over object space normals?
Jul
3
asked Why aren't tangent space normal maps completely blue?
Jul
2
asked Geometry instancing in OpenGL ES 2.0
Jul
2
awarded  Student