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Apr
18
awarded  Popular Question
Mar
21
accepted How does this point2LineDist() method works?
Mar
21
comment How does this point2LineDist() method works?
Yes you are right, its a simple dot product. It should have popped to my mind.
Mar
21
asked How does this point2LineDist() method works?
Feb
14
comment How to programmatically create an animation that linearly interpolate between two rotations?
I want to import and animate some 3D models from a non standard format that contains bones and other animation info (this is from a old DOS game). At first i was doing everything by hand, including bone transformation, but I feel like it was like reinventing the wheel and decided to use unity animation feature instead.
Feb
13
revised How to programmatically create an animation that linearly interpolate between two rotations?
fix some mistakes
Feb
13
asked How to programmatically create an animation that linearly interpolate between two rotations?
Feb
11
comment How to reproduce this triangle filling scanline effect using a shader?
Yes, my OP is related to Cg shaders (unity). However, understanding how polygons are filled in software might help writing a shader to do the same effect.
Feb
9
awarded  Yearling
Feb
8
asked How to reproduce this triangle filling scanline effect using a shader?
Nov
3
awarded  Nice Question
Aug
30
awarded  Notable Question
Jul
19
reviewed Approve Raycast Flashing problem
Jul
19
reviewed Approve OpenGL camera scrolling too fast
Jul
9
revised Re-create 2D side-on wave effect from Worms game
update dead link
Jul
9
revised Doing an SNES Mode 7 (affine transform) effect in pygame
added 29 characters in body
Jul
9
awarded  Custodian
Jul
9
reviewed Approve Parse/Write JSON with Unity iOS
Jul
7
awarded  Popular Question
May
19
comment 2D Collision detection for Pinball Game
Because of this pinball dreams remake : pouet.net/prod.php?which=24499 (not by me). Look in sources, collision map I talk about are there.