| bio | website | klakow-software.de |
|---|---|---|
| location | Munich, Germany | |
| age | 26 | |
| visits | member for | 1 year, 3 months |
| seen | 7 hours ago | |
| stats | profile views | 1 |
Currently a freelance software engineer for some companies in Munich and Shareholder and Lead-Developer of Pipedream Games Limited
E-Mail: info@klakow-software.de
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Feb 7 |
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How to interpolate a height-map with normals Hmm but it's a heightmap with fixed points, so 3D interpolation does not makes any sense to me. ;-) Anyway i gonna test it tomorrow, if it's right and you updated your answer the credits belong to you. |
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Feb 6 |
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How to interpolate a height-map with normals But then i still have a 3D coordinate, not a single float. :-/ |
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Feb 6 |
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How to interpolate a height-map with normals Thanks for the suggestion, but my main problem is still how to get the tangent from the 3D-normal. |