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Axel Isouard
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1 year, 3 months
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Apr 11 at 13:23
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42
reputation
bio
website
visits
member for
1 year, 3 months
8
badges
location
seen
Apr 11 at 13:23
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Mar
17
awarded
Promoter
Sep
27
reviewed
Reviewed
Pre baked fractures and explosion : I need an answer for C++
Sep
27
reviewed
Reviewed
Entity System with C++
Sep
27
reviewed
Reviewed
Dynamic libraries are not allowed on iOS but what about this?
Sep
27
reviewed
Reviewed
How to implement custom texture formats in Android?
Sep
27
reviewed
Reviewed
Having troubles with LibNoise.XNA and generating tileable maps
Sep
27
reviewed
Reviewed
AS3 Stage3D Mouse click problem?
Sep
27
reviewed
Reviewed
error X3501: 'main': entrypoint not found
Sep
27
reviewed
Reviewed
Which version of OpenGL for Android?
Sep
27
reviewed
Reviewed
Connect camera class to game
Sep
27
reviewed
Reviewed
How to fetch only the sprites in the player's range of motion for collision testing? (2D, axis aligned sprites)
Sep
27
reviewed
Reviewed
When tracing how do I tell if I hit a wall or floor?
Sep
27
reviewed
Reviewed
Keeping rotation between two objects
Sep
27
reviewed
Reviewed
Would like some help in understanding rendering geometry vs textures
Sep
27
reviewed
Reviewed
android multitouch problem
Sep
27
reviewed
Reviewed
Game Clock Precision
Sep
27
reviewed
Reviewed
Combining multiple sprites vs separate sprites
Sep
27
reviewed
Reviewed
Correct way to use Farseer Physics in XNA
Sep
27
reviewed
Reviewed
Importing 3d model with multiple skeletons
Sep
27
reviewed
Reviewed
Data-driven animations
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