508 reputation
221
bio website WorkinginitD:
location Mexico
age 24
visits member for 1 year, 3 months
seen May 12 at 2:12
stats profile views 71

Starting in Android development (Games)


Jul
31
revised Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
edited title
Jul
31
asked Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
Jul
30
answered What platform is best for Android and iPhone development?
Jul
23
comment What methods should save/load a game state
I overrid resume() in the class tha extends Game in libgdx, and when i press the home button and enter the app again it executes and it enters that method
Jul
9
asked Lua or C++ in Cococ2d-x
Jun
20
accepted Problem with AssetManager in libgdx
Jun
20
comment Problem with AssetManager in libgdx
Well, I resolved my problem :) you mentioned something that i was´nt doing in my resume, call the update method of the asset manager until everything loaded :) my first update is in the render so it is called everytime :) thanks for that key words :P
Jun
19
asked Problem with AssetManager in libgdx
Jun
14
awarded  Self-Learner
Jun
14
comment Play videos with LibGDX
hehe thanks :) XD
Jun
14
comment Play videos with LibGDX
You are welcome :) I spent two days trying different things XD and this was the last one :P
Jun
14
answered Play videos with LibGDX
Jun
14
comment Play videos with LibGDX
I did it with Android :) I created a new Activity and a new Layout, and when the video finishes its playback, I start the activity that has the call to libGDX
Jun
14
accepted Play videos with LibGDX
Jun
14
comment Play videos with LibGDX
:( ok thanks for that answer :/ I suppose that I have to use Android SDK, thanks :)
Jun
14
asked Play videos with LibGDX
May
17
awarded  Critic
Apr
30
accepted How do I properly implement zooming in my game?
Apr
23
accepted Relative and absolute position with sprites in libgdx
Apr
20
comment Is there a way to use the facebook sdk with libgdx?
No, because in normal example without libgdx i could aunthenticate and post, with libgdx i cannot do any of them, only allow the app u.u