733 reputation
1229
bio website WorkinginitD:
location Mexico
age 25
visits member for 2 years, 9 months
seen Nov 8 at 0:42

Starting in Android development (Games)


May
8
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Mar
29
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Mar
21
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Mar
13
comment Is there a way to use the facebook sdk with libgdx?
Yes I could do it, I did it with the example above, but I forgot to add onActivityResult in the activity thas uses the facebook callback. If you are having problems tell me :)
Feb
13
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Feb
6
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Feb
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Feb
3
awarded  Yearling
Jan
27
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Jan
20
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Dec
17
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Nov
29
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Sep
14
answered What methods should save/load a game state
Aug
3
answered Errors happen when using World.destroyBody( Body body )
Aug
1
comment Pass a single boolean from an Android App to a libgdx game
I answered a question similar, but using sqllite :) gamedev.stackexchange.com/questions/24754/sqlite-in-libgdx/… With callbacks and interfaces you can pass the variables
Aug
1
comment Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
I doo´t use the eglGetConfigAttrib :/ I think that the libgdx libraries do that
Jul
31
comment Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
I uploaded it :) although I think it is a problem with the update to ICS :/ I have to investigate with the bad logic games people :(
Jul
31
revised What platform is best for Android and iPhone development?
added 555 characters in body
Jul
31
revised Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
added 292 characters in body
Jul
31
revised Weird error with opengl in Android using Libgdx : “EGL_BAD_ATTRIBUTE”
added 122 characters in body